Tuesday, July 20, 2010

Wrapping up the Dawn

Since last session had the climactic event of Searza taking control of the continent Soraka and vowing to take over the world, it's been decided to end the Dawn of Worlds sessions so we can start with Age of Heroes. However, some people still had some plans they wanted to enact.

I sent out a message to everyone saying that this climactic event has suitably set the stage for RPing within it. To make any last reactions to it on a setting sized scale, everyone has 20 points to spend using the third age costs. However, these can only be spent on actions that wouldn't require a lot of RPing (so no battles). Everyone will email these to me and once I have all of them I'll mold them into a last "turn," then begin the task of writing a history for the setting.

Well, that's not entirely true. I still need to find out information about the various gods, such as what they inspire, how their followers behave, and what some of the minor gods within their own pantheon are.

Sunday, July 11, 2010

Drama in the Age of Heroes!

After a couple of failed attempts at meeting, we finally had another session. However, this one was the smallest yet with only The Grave Keeper, Xasthura, Talamour, and Soraka being present. Visour had previous planned out a number of actions and given the directions to Talamour's player who enacted those directives.

A lot of "little" things happened this session that don't really seem to qualify as highlights such as the Dark Reach weaponizing their psychic abilities, or the Zet forming a collective intelligence. However, there were a few big things.

Highlights:

-Searza (the bitter Viashino warlord who was recently defeated in the mountains after destroying Spear) travels in disguise as a member of a pacifist order beyond the wall and into Githkin lands. He then bought a ship and traveled to the City of the Lost. This city was created by the pilgrims trying to get into Zaun (Soraka's domain and a place of great learning) who had been unable to reach the gate. It had recently been taken over by the Githkin military and the pilgrims were oppressed. Searza led the pilgrims in escaping by stealing as many ships as possible and fleeing for the Gates of Zaun (A huge spire rising out of the ocean). About 25% of those who fled managed to make it to the Gates and were allowed entry into Zaun. Searza and his followers learn a great deal in Zaun, mostly about how to better wage war.

-Soraka uses his power over knowledge to remove the skills from the Dead that they had from before they were reanimated. He did this because the souls within the Dead had all the knowledge from their bodies' previous lives while the souls themselves were essentially newborn. Thus they hadn't earned that knowledge.

-Hearing about Blade Point's destruction the young Stonemyn King, Ignis of Boulder Town, raises two armies to crush the Dead located outside of his city. The Dead, however, do not fight back and are crushed while purposefully dying as traumatically as possible putting doubt in the hearts of the Stonemyn. Zillian (an avatar who spreads word of Zaun) tries to rally their spirits with an inspiring speech and is somewhat successful. Shortly thereafter the Stonemyn Dead rise and instead of congregating outside of Boulder Town they return to their previous homes to seek guidance. Although the bodies are the same, the families quickly learn that these are blank slates with no real personalities yet developed. They teach them and befriend them. Unsure of what to make of these Dead, Ignis asks He Who Yet Lives (an avatar of The Grave Keeper and leader of the Sandmyn) to come to Boulder Town to study these Dead. He Who Yet Lives discovers that these Dead are no different from the ones that attacked Blade Point including their ability to swap bodies with another soul. This meant that the friendly Dead that Boulder Town knew could be instantly replaced by the same types of souls who had destroyed Blade Point. He realizes that he could break this connection, but that the Dead's personalities would be erased once more because of Soraka's curse on the Dead. He Who Yet Lives puts the question to the people, asking them if they will allow him to break the connection and remove the possibility of a Dead army appearing inside the city, or if they would rather keep the friends they've made and risk the chance that they could all become a threat. Ultimately 63% of the population choose to keep the Dead as they are. He Who Yet Lives leaves the city saddened and fearful of what might happen. He then forms an order of necromancers whose mandate is to raise any and all dead they find so that it will be a soulless undead and cannot become one of Visour's Dead.

-Visour puts a spell upon the continent of Soraka so that anyone killed in violence rises as a Dead, though not with a direct connection to Visour.

-The Flamekin (lava men who turn to stone when away from heat) form a group who try to complete trials in order to dive into a mystical volcano in the hopes of gaining the artifact within it. Eventually one succeeds and they decide to create the Kasa Games in celebration. Zillian takes note of this and spreads word of it to all the races that he has visited.

-Rozir, the right hand man of Lizer (the wielder of the Ferrous Shield which itself is an avatar of Talamour), feels that Lizer has been acting against his usually peaceful ways for several of the previous decades. Having known Lizer for hundreds of years he worries that the leader of Foundry is being manipulated. He leaves and meets up with his brother Searza after the warlord returns from Zaun. Searza reclaims his place in control of the Searzan mountains and begins to eliminate those who had wronged him in the past. Gadock Tige (Leader of the Githkin and his longest foe), Merai (his daughter turned against him), Tristana (another Githkin general), and Lizer (who had mocked his violent ways) are all assassinated one by one. Lizer being the last is replaced on his throne in Foundry by Searza who claims the Ferrous Shield has chosen him to unite all of Soraka under his rule. He then travels with Rozir to the Dead encampment to speak with the newly returned Merai, Tristana, and Gadock Tige. All three (being avatars) were able to fight their way out of The Keeping Place to regain their old bodies, however, Gadock Tige had a hard battle returning and his mind is fractured. All three pledge loyalty to Searza's new empire of Soraka.